Special Halloween versions of your favorite games!
Steam seems to embrace the holiday more than any other and
this year they're at it again!
It's finally here, the holiday that seems to inspire the
most gaming mods of any other, Halloween.
True to form This year Team Fortress 2 leads the pack with "Scream Fortress"which this year includes
a haunted kill of the hill map, a co-op MVM game called wave
66 with zombies not to mention special items and achievements available only
during the event. The event is going until Nov. 6th.
Speaking of Zombies..
Killing Floor is fast becoming known for its seasonal events
as well. This year's no different with the
new HillbillyHorrors event which of course includes a new map with requisite hill folk
to battle. There are special weapons,
achievements and DLC packs available as well.
The event also runs through Nov. 6th.
Shooters not you're thing?
Check out Lord of Ultima'sHalloween inCaledonia event going on now through
November 2nd where spooky themes can be applied to your castles. Themes are paid DLC content but are 50% off
during the event.
If you're a guild wars 2 player then you should make sure
you don't miss the special Shadow of the MadKing Halloween event continuing till November 5th.
Of course there are the year round scarefest embodied by
Silent Hill, Dead Space, Resident Evil and other horror themed games if you
find the above offerings a bit too tame.
That's it, I have to go turn some more lights on
now...
Borderlands on an Ipad? I'm vindicated, Medal of honor
sucks! New hotrod Beta drivers from AMD and Star Citizen looks like it's going
to be a reality...
Well tis the season for all things scary and the zombie
co-op favorite Killing floor has offered up another seasonal special
event. From now till November 6th you
can take out your Redneck rampage on a new map set in hillbilly country. There you'll find the requisite mountain folk
afflicted with toxic waste induced bad attitudes and weapons to match. Speaking of weapons there are new guns and a
scythe to play with as well as a new unlockable character, Death (as in grim
reaper) and a DLC pack that allows you to play as the Chickenator which looks familiar
to anyone who's watched Adult Swim's Robot Chicken. It's available through Steam. Valve's also offering discounts on Killing
Floor and DLC packs during the event.
Can't get enough Borderlands and wish you could play it on
your IPAD? Well Gearbox has your back
with the upcoming release on October 31st of Borderlands Legends. Yes it's borderlands on a tablet. Available from the app store for $4.99 for
the Iphone and $6.99 for the IPAD. Of
course being a touch interface means this trip through Pandora will be a little
different. All four playable characters
from the original game are onscreen at the same time. The challenge being using their abilities
rather than relying on some lame auto aiming routine. Could be fun, but $6.99 is pretty steep for
an IPad app . Forget about the Iphone. With a 4 inch screen you're going to miss a
lot.
In a story on Kotaku, apparently the upcoming Medal of Honor
Warfighter is going to fall flat on its face.
In their review they found the game unpolished with "stupid"
AI that seems to function more as placeholders than teammates. In fact Kirk Hamilton of Kotaku probably
summed it up best when he wrote...
"The game
so epitomizes the thoughtless, drab military shooter that it frequently lapses
into inadvertent self-parody. It is lackluster in almost every way. But hey, at
least the flashlights look pretty good."
Yeah, gotta love pre-orders. Midagedgamer 2, hype 0!
Windows 8 is out and so far your games will work on it. We've known that for months so no news here.
Just the same I don't see the need to upgrade although the $40 digital download
price is pretty reasonable..
AMD will be releasing a new Beta driver next week in 12.11
Beta. Known as the "Never
Settle" driver. Reportedly
improvements in gaming performance in popular games like Battlefield 3 and
Medal of Honor is in the neighborhood of 15% if AMD's claims are to be
believed. PCPer did some testing and did
see a marked improvement over the current 12.9 stable drivers. The improvements are supposedly leveraging
the Graphics Core Next (GCN) GPU series (7xxx) Southern Islands hardware.
It doesn't appear to do much for the older cards like the Northern
Islands (6xxx) cards so I wouldn't
suggest messing with the Beta on those platforms at this point. Remember it's an ATI driver so use at your
own risk and maybe back up your system before giving it a whirl.
Previously I reported about Chris Roberts new epic Sci-Fi
MMO-like space combat game Star Citizen was being funded by crowd sourcing with
a goal of 2 million dollars to bring it to life. By the way, Roberts is quick to dismiss the
MMO label saying it "will take the best of all worlds." It appears
the 2 million dollar mark was met this week with help from additional funding
from kickstarter. Also of note is that
the game will not use the subscription model but rather ask only an initial
purchase with additional upgrades available later on. Roberts is adamant that any upgrades
available for purchase can also be earned.
This could be a WoW killer for space fantasy fans if Robert's gets his
wish and so far it looks like he will.
Turbine, developer of the Lord of the rings online MMO has
apparently laid off some of its staff due to "market conditions" In a
statement to IGN the developer said,
"As
part of the continual review of our business operations and fluctuating market
conditions, we have had to make reductions in our Turbine workforce. The group
continues to remain an integral part of Warner Bros. Interactive Entertainment.”
I'm sure this will come as a blow to the 3 remaining players of
the game. There's been no statement as to the future of the MMO to date.
I've been doing a lot of online gaming lately. Definitely more than I used to. My reason being that as little as a year ago
I couldn't stand playing games with other people online. I called them the great unwashed masses.
Not because I have an inflated ego but rather
because it was always a free for all that had less to do with playing the game
than suffering the people playing it.
If you've spent any time playing games online you know what
I mean. You have the Rambo types who
spend so much time with the game that it's doubtful they do anything else. They tend to get irritated when you do
anything to screw up "their" game.
It doesn't have to be an FPS game either, I've seen it in driving games
and RPG's as well.
Then you have the new players who seem to spend all their
time getting in the way (Noob is such a nasty word) Hey we were all new once so cut them some
slack but I would suggest that new players find an unranked server. Somewhere along the line players who frequent
a game regularly become more concerned with their stats than their teammates so
best learn your way around the game before joining them.
Finally, you have the cheaters of which you can be assured make
up at least 10% of the players on any popular server. So far Battlefield 3 and Modern Warfare 3 seem
to be the most popular with the cheats so be warned.
There's a video series on YouTube called Battlefield
Friends that hilariously recounts experiences with each of these characters.
There's a process I went through to finally start enjoying
online gaming. The first part is to
remember that it's not all about you.
You're playing a team sport and you have to accept that not everyone has
the same goal or ability. I like to
spend a few minutes watching the action and even spectating other players if I can before getting into a game. It's the best way to get the lay of the land
and figure out if you want to stick around.
After awhile you begin to recognize certain indicators of
whether or not a particular server is worth your time. Probably the most obvious (and common) is a
server being dominated by cheaters. If
the game is relatively new and the scoreboard shows a ridiculously wide point spread
that's your first hint.
In a fair game no one player is going to completely dominate
another team especially if you have more than 10 people on your side. If your game allows it, check the real-time
stats of the players. In an FPS, for
example, a player who has 30 kills and no deaths in 5 minutes is likely a
cheat. If the admin of the server allows
it there's nothing you can do but find another server.
Another trick is to look at the level of the players on the
server. Every game has its bonuses and
perks for leveling up which grants a slight advantage to the recipient. If all the players on the server are 20
levels above you then find another server that's a bit more balanced. If you want to try to compete anyway, feel
free, just don't take it too seriously when you end up being everyone else's
target dummy. This is the reason why
games like Team Fortress 2 have defaulted to player matching instead of letting
you easily just join a server. Modern
Warfare 2 and 3 take this route as well with admittedly less than ideal
results.
Once you start getting some experience and earn a few perks
you'll find that your tolerance for other players will increase
dramatically. After all, it's addictive
to level up which makes it all the more worthwhile to invest the effort. That and the fact that you're not losing as
often. There's nothing like a victory or
two to make up for a being a practice dummy.
I've been involved in both incredible and equally awful online
game experiences. Just like real life
you make the most of what you have and if it's too awful you learn to cut your
losses and move on.
In time you'll start finding like minded players and if
you're lucky you can join up with them which increases the chance for having
more good than bad games. Some players
even go as far as to rent their own game servers exclusively for use by their
membership. Yes I said membership which
means throwing a few bucks in the pot.
If you really enjoy a game and intend to play it on a regular basis this
isn't a bad idea but you'd have to be pretty serious about the game. Casual players won't get much out of it.
I've been playing
Battlefield 3 and Team Fortress 2 quite a bit as of late. It seems cheating has been running rampant on
many of my favorite BF3 servers. In some
cases so much so that I've dropped them from my favorites list. That doesn't mean I'll never go back but I
know that at this point in time it's not worth my effort.
Team Fortress 2 has so many mods and perks that it's hard to
tell a cheat from someone who's just an advanced player. This is where the matchmaking fails in TF2 as
you can be dropped into a server with players that you couldn't hope to even
scratch let alone defeat. TF2 is almost
a cult following and the community and server admins do their best to keep the
cheats out. It may take a bit more
patience to find a good server but when you do it's worth all the "pownage"
you suffered before.
Again, it's about the players not the server. What generally happens when cheats dominate a
server is that the serious players will start dropping off of it in mass. In the span of a few days a popular server
can be consistently empty. Even the
cheats will leave if they don't have anyone to abuse. There's no point in being a predator if
there's no prey and cheating another cheat is like Superman fighting his own
clone. Powerful but unproductive...
That happened on a BF3 server called ATF Killer B recently. It was consistently one of the most popular
North American servers but was invaded by cheats. Every
game was dominated by the same few players causing everyone else to give
up. For weeks the server never had more
than a few players on their 64 player maps even during prime gaming hours. Only recently has it begun to come back and it
appears the cheats are being kept at bay from all the players I've seen kicked
off the server.
In the end the key to enjoying online gaming is to learn to
read the players. You can tell a lot
from a scoreboard before ever setting foot on the map. It's also helpful to know what is and isn't
possible in the game to identify when you're being cheated. Spend some time on unranked servers to learn
the ins and outs of what's possible.
Just remember, there are no rocket packs, jump boots or
light sabers in Battlefield 3...
Money from EA!, Release information for BF3 Aftermath DLC,
ID shoots squarely at its own foot, again Valve's privates are showing and
more!
I got an interesting email the other day...
Apparently I've got a whole $1.95 coming to me. Why?
Because EA's trying to pull a Microsoft in sports games...
From the notice...
The lawsuit claims that Electronic Arts violated federal and
California antitrust laws, as well as California consumer protection laws, by
signing exclusive licensing agreements with the Arena Football League (“AFL”),
the Collegiate Licensing Company (“CLC”) (on behalf of the National Collegiate
Athletic Association (“NCAA”)), the National Football League (“NFL”), the
National Football League Players Association (“NFLPA”) and ESPN. The lawsuit
claims that these agreements gave Electronic Arts a monopoly over an alleged
market for league-branded, simulation football videogames, and allowed it to
charge higher prices than it would have in a competitive environment
MADDEN NFL, NCAA FOOTBALL, OR ARENA FOOTBALL VIDEOGAME FOR XBOX, XBOX
360, PLAYSTATION 2, PLAYSTATION 3, GAMECUBE, PC, OR WII, WITH A RELEASE DATE OF
JANUARY 1, 2005 TO JUNE 21, 2012
Nvidia released a new notebook video driver for their
discrete GPU's.
A new laptop video driver update from Nvidia version 306.97
for notebook pc's came out this week.
This driver is said to be the best option for Windows 8 compatibility
and offers updated Profiles for 3D Vision but no major enhancements over the
previous notebook driver release. AKA,
not critical unless your 3D specs are getting dusty...
The newest expansion pack set in a post earthquake Iran
appears to be set in the same post-Earthquake Iran seen in the cooperative
missions. The DLC pack introduces a new
play mode called Scavenger that starts the player out with just a knife,
sidearm and grenade. All other equipment
has to be found on the map.
Aftermath is due out November 27th for PS3 (premium subscription) and December
4th for PC and XBOX360 (Premium)
Everyone else has to wait till December 4th (PS3 ) and December 18th
(XBOX360, PC). Just in time for
Christmas at only $14.99. Now the
question is whether or not non-premium customers with the new DLC will be able
to find a server.
If you're an Xbox360 gamer and were looking forward to
scratching your Space Marine itch with Doom 3 BFG until Doom 4 comes out don't
expect much. In fact, expect less. In a release Thursday Bethesda, Id's parent,
said that there was no performance advantage to installing BFG to the XBOX360
hard drive and in fact would disable play for the classic Doom and Doom 2.
When is ID going to stop shooting itself in the foot?
Team Fortress 2 will now
punish you for abandoning a game in the cooperative Mann Vs. Machine mode. Players who repeatedly rage quit risk being
put in a low priority queue. Considering
the average 10 minute wait for a game and poor matchmaking on what seems to be scores of empty servers this
is a dumb move. Let alone the regular
game crashes and lockups that effectively knock you out of the game. Does a crash count as a quit?
Way to overreact Valve, you're making Team Fortress 2 and
it's players write the proverbial check they can't cash.
Like Burnout Paradise and the latest Need For Speed
racers? Well Criterion has said that
another Burnout game is in the offing
"at a later date".
Criterion has done a good job capturing the gameplay and spirit of the
classic NFS titles Hot Pursuit, and Most Wanted in their remakes but there's a
reason Burnout has always come up a bit
short. One word or rather acronym,
DLC...
Burnout Paradise was a great game that got ruined with
endless DLC. It wasn't enough to pay
triple A prices only to find out that half the game assets were only available
via DLC. Burnout was one of the few
arcade drivers that could have given NFS a run for its money or at the least
been another NFS for EA. if only it wasn't so hobbled by an overly aggressive
profit motive.
With DLC and subscriptions the norm these days expect the
next Burnout to follow suit. Gaming pay
per view has come to pass and Burnout was made for it.
A security research firm has found vulnerabilities in the
Steam browser protocol used in the Steam Client that could allow "3rd
party silent Steam browser protocol calls." They've also found vulnerabilities in the
Unreal and Source engines but have not yet documented any known exploits.
Because I love the ease of use in submitting my content to
the world but hate the horrific processes in place to deal with an issue. That goes double for their arbitrary
selection of problem content.
I'll get specific...
I've been having issues with monetization recently. You see, I do a weekly podcast of sorts that
goes up on YouTube and I occasionally throw in some game footage I've
personally captured for use as bumper material between stories. It's never more than 10 seconds.
I follow the model of TWIT and specifically their TNT
podcast but then they don't try to monetize on YouTube as they have their own
commercial spots. All they have to do
is click the "This video contains paid content" box when they upload
and YouTube could care less.
I, on the other hand, rely on the AdSense revenue (not really, I think I've made $9 on 90 videos in 6 months)
My weekly news reports have been getting denied AdSense
revenue (all 26 cents of it) for the past two weeks with nothing more than the
default "we need proof of commercial use rights" email.
I have no idea what they need proof of since they don't
specify and there's usually at least 2 different bumper videos and a pic or two
in the video. Now if they let me know
what was in question I'd gladly remove or correct the situation.
But they don't. So
I'm left in a state of near rage because I've been passively accused of
something and not told what sin I committed.
I had an issue with copyright over some music in a video
once. I beat two of the claims but the
third was upheld....in Europe that is.
The U.S. didn't care so that video is blocked in Europe but not the U.S.
but still isn't monetized.
You'd think that if commercial use rights were in question
so too would be copyright but that's never been the case with my channel.
I also don't understand the double standard. I've been doing weekly midagedgamer reports
since mid April all of them formatted the same way. Most are monetized but a few are denied.
Since I'm not told the specifics of my alleged infraction I
can only guess why some are fine while others are troublesome.
The only common thread I've found is that usually the
offending videos have content from EA. I
have 5 videos denied monetization, for example, all of which contained my
personal captured gameplay footage from Battlefield 3 (BF3).
Now I do a news podcast so it's not like I'm just putting up
my Lan party videos.
Funny thing is, one of my most popular videos was a how-to
video about using the BF3 shortcut kits has no problem with the monetization
process. Nor does another BF3 video
covering flight control.
In the weeks ahead I'm going to change the format of the
midagedgamer report and see if that fixes anything. In the meantime all I can do is assume that
anything that isn't explicitly a how-to video concerning an EA product will get
denied monetization.
Is it because YouTube is afraid of EA? Who knows.
All I know is that while I appreciate the change in the way YouTube
deals with copyright recently, it appears they've made up for it by being
overly sensitive to perceived commercial use rights.
Personally, I'd rather hear from EA than YouTube about any
perceived infraction.
Generally news programming can use commercial content in its
stories without fear of infringement.
Most news organizations have commercials. So I don't see the distinction between what I
do and what CNN does. If there's no
issue with fair use there should be no issue with monetizing the newscast as a
whole.
It's fairly simple to tell the difference between news and
casual screen captures.
All this supposition is YouTube's fault because they don't
bother to specify what their issue is. I
suppose they just hope I won't try anymore.
It's strange how the denial process works. They make it very hard to back out. You have to provide some degree of proof,
submit it, then clear the monetization checkbox to cancel the attempt.
Looks like bad/lazy programming to me. That's the problem when you apply a perfect
algorithm to the mess of contradictions
that is the human condition.
At this point YouTube has taken the role of that annoying soccer
mom who comes along praising the cop who stopped you in the speed trap.
You know, the one you'd like to forget your manners with if
you weren't such a gentleman...
By the way, I'm going to monetize the video version of this too...
The Father of Wing Commander has a new MMO, AMD gives away
RAMDISKs, YourGTX690 will work in Windows 8 and The most boring release of
Kepler ever is here!
Wing Commander is trying to make a comeback! Well not
exactly but father of the franchise Chris Roberts is pitching a new MMO called
Star Citizen based on the Crytek 3 engine which promises to be one of the best
looking game experiences on the PC in a long time. In a video Roberts pitched the idea
Kickstarter style to drum up the 2 Million needed to bring the Space Combat
simulator to life. Along with the MMO
gameplay is a single player mode as well which is a departure from the
competitors like Star Trek Online and Diablo 3.
If you've got a spare 100K or so you may want to visit the game's site.
In a move that's raised the ire of Battlefield 3 fans
especially those who shelled out the extra $50 for premium membership; it's
been revealed that the final two DLC packs (Aftermath and End Game) has removed
content originally promised. Apparently
new weapons have been removed and the premium content store page updated to
reflect the change. Just like the
promised 5 vehicle unlocks that never happened with Armored kill it seems more
and more that what EA and Dice giveth, they can taketh away regardless of
whether you paid for the game twice.
In a related story there's been some rumbling in the BF3
forums over Armored Kill Servers. It
appears that players who purchased the DLC pack separately are finding it hard
to find servers to play on since many are premium only which effectively blocks
access to all others. Apparently
membership has its privileges. I'll
exercise my privilege to not spend any more money on BF3...
Nothing's worse than paying the better part of a grand on a
vdeo card and finding out it doesn't work with your shiny new OS. Amidst fearful rumors that the Top end Nvidia
GTX 690 wouldn't work on Windows 8 Nvidia released a Windows Hardware certified
driver (305.97)
that puts them to rest.
Like the Thermaltake Level 10 case but wish it was a little
less flashy...and green? Saying Level 10
and less flashy is an oxymoron. At
launch these cases were touted as being designed by BMW with a $1000 price tag
to match. Succeeding versions have been
in the $250 to $300 range and the newest arrival is sporting USB 3.0 ports, hot
swap drive bays and an olive drab paint scheme to match your FPS fatigues and a
$300 price tag.
Want to use the new Windows Store to pick up a copy of Mass
Effect 3 or Modern Warfare 3? If you
happen to live in a country that uses the PEGI 18 rating system (ESRB=Mature)
look elsewhere for your purchase because it's not going to happen. So far the U.S. is unaffected by the
restriction although games produced in countries (mostly Europe) that use the
rating may not be available to anyone using the Windows Store.
Ever wish you could run Battlefield 3 4000 times faster? Ok,
not really, everything would be a blur...AMD has made a free version of their
RAMDISK software that can create a 6GB ramdisk on AMD certified memory everyone
else only gets 4GB. There's also an
unlocked paid version for 18.99 that allows you to create a ramdisk of any size
on any platform. In case you're too
young to remember, ramdisks enjoyed some popularity n the DOS days when most people
used them to load resident programs and games they wanted to speed up.
Ramdisks use your system memory as a virtual hard disk and
offer read and write speeds up to 4000 times that of even the fastest
SSD's. The downside is that since they
live in RAM they have to have their contents loaded at every boot which
increases startup times. Check it out if
you're interested.
Borderlands 2 gets its first expansion DLC October
16th. Called Captain Scarlet the DLC is
a pirate themed affair with appropriately styled NPC's, Bosses and perks. So far availability appears limited to the
$29.99 season pass.
Looking for the entry level Nvidia Kepler GPU, wait no more. The $150 GTX 650 TI is available now and
comes with a free copy of Assassins Creed 3.
This is definitely the low end of Kepler with 1GB of VRAM, 128Bit memory
interface, 925Mhz clock, 768 CUDA cores, 64 texture units and 16ROP's. Don't expect CPU boost or SLI either, it's
not there. It's likely it will go below
$100 in a few months.
The release of Grand Theft Auto 5 is reportedly going to
launch in March of 2013 according to a listing on Gamestop's website
recently. Checks of both the UK and US
retailer sites currently show a status of TBC, however.
I just picked up this keyboard and mouse to replace my aging Logitech marble mouse and Saitek Cyborg Keyboard. Thought I'd share my impressions of it with you.
This week,
Valve starts to sell boring stuff, PhsX works better on Nvidia, A video game
luminary walks and more!
Well, it's
been another slow week for gaming news.
So I can take a little time and report on a little project I did this
week on my ASUS G72GX gaming laptop.
Yes, I know it's ancient but it handles BF3 and Torchlight 2 just fine
thank you. Anyway anyone who owns a G71
through early G73 ASUS laptop eventually has a problem with their LCD backlight
flickering. It finally happened to me so
I went in search of an answer.
It seemed
strange that I'd start having trouble considering the relatively light use this
laptop gets but it turns out the problem stems from video connection leads that
are just a tad too short. That means
they get loose over time. I'm told the
backlight is LED so I knew that wasn't going to burn out anytime soon. Anyway the fix is to pop off the hinge covers
to expose the two connectors and just reseat the plugs. Mine were indeed loose and so far the problem
hasn't returned. ASUS has a $100 cable
set that's supposed to fix this but I'm ok with popping the covers off once in
awhile. It's cheaper and a lot less
work! Here's the link to the process...
Valve has
begun selling non-game software on Steam.
Among the titles available are Microsoft Word, Corel Wordperfect, Adobe
Photoshop and....not really. They're offering mostly independent titles
with names like 3D-coat, Source Filmmaker and Futuremark's 3DMark vantage and
3DMark 11. With 10% off all titles till
Tuesday October 9th. Valve says the
non-game software will enjoy many of the same benefits as the usual offerings
including automatic updating and portability between computers. It's definitely more accessible than
Microsoft or Apple's offerings being an independent platform but so far the
apps look to be one step removed from the bargain bin. Ah, but everyone has to start somewhere.
PCPER's
been playing around with PhysX at Nvidia's suggestion again. Apparently they got a special game demo that
will be showing up in a future Bordlerlands 2 patch. It enabled them to compare performance of
PhysX between Nvidia and AMD! cards.
So much for
exclusive hardware! Anyway, PhysX is
just a bit of software these days.
Apparently, however, it's a piece of software written to take advantage
of Nvidia's hardware because when it runs on AMD platforms, performance on higher
quality settings goes downhill fast.
That's due to the PhysX portion of the drivers going to the serial
processing CPU instead of the parallel processing GPU for its enhancements on
non-Nvidia hardware. That means no
matter how many CPU cores running at breakneck speeds you have, the threads
will still have to wait in line to be processed.
Remember
that in the driver setup on most Nvidia cards you can choose either the CPU,
GPU or another dedicated GPU for PhysX's processing tasks. Of course all this just proves that PhysX is
still an artificially gimped proprietary
enhancement that would be better off in a game engine or DirectX than a video
driver. False proprietary platforms are
just bad faith marketing in my view.
Now for a
quick rundown of this week's DLC releases.
Next week
Mass Effect 3 gets a new DLC pack that includes new play modes, weapon mods and
unlocks and a new Challenge feature for Multiplayer that acts as a public
scoreboard. Of course new enemies and
class kits are also included.
In our, "should I really
care about this?" department...
Cliff Bierszinski has left
Epic games after a two decade stint that produced Unreal and Gears of War. Described as a game design
"luminary" his departure has apparently caused a stir in the
industry. Official word was that he is
just "looking for a break."
Too bad he took his break before releasing another Unreal Title. Sad to have an engine but no game bearing its
name to go with it.
Take a guess at what game
holds the biggest videogame launch record for 2012 in the UK, I'll Wait...
Borderlands 2? Close but
nope...
Fl 2012?
Mists of Pandaria?
Nope.
It's FiFA 13. Yes, apparently Europe is as still as in love
with FIFA Soccer as the US is with Madden Football. Just another example that humans would rather
play games on their TV than go outside and do it for real. Doesn't matter what continent you're on
either.